Enercities
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 Post subject: New features?
PostPosted: Fri 11 Dec 2009, 23:21 
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Joined: Fri 11 Dec 2009, 21:54
Posts: 15
Location: London, UK
Add an agricultural farm? Add a recycling center? Add an eco-friendly housing upgrade? Add even more energy sources, like wave power?

<thinks>

Add 'prospecting' for the Dallas edition (bit of an eighties gag there about oil barons).

Can't think of anything to critise right now. Seems a well balanced and beautiful game.
:ugeek:


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 Post subject: Rainforest edition?
PostPosted: Sat 12 Dec 2009, 13:19 
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Joined: Fri 11 Dec 2009, 21:54
Posts: 15
Location: London, UK
Just throwing out ideas. ;)

Adaptations or possibly a new game - where the user has no choice but to cut down some forest or add oil rigs and refineries.

All to keep the same theme of course, educating through fun on the subject of economics vs environment...

Saudi Arabia edition (with more irrigation challenges perhaps).
Political trade edition (with more transport/ownership/border challenges).
North Sea edition (with more transportation challenges).

I expect many of these things have been thought of but best concentrate on refining (pun intended) EnerCities BETA first though eh? :D EXCELLENT GAME SO FAR!


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 Post subject: New landscape?
PostPosted: Sat 12 Dec 2009, 13:30 
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Joined: Fri 11 Dec 2009, 21:54
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Location: London, UK
Even if the landscape is just flipped for version two it could challenge the more experienced players who have got used to where they like to put everything. :arrow:

I would put bonus and extra landscapes fairly low down on the list of dev priorities though.

And I don't believe making any of the graphics more realistic here would bring any benefit at all. You guys at Paladin have got the bright, cheerful, look & feel just right. 8-)

I suppose you could add a texture to the tree tops to bring these out from the plain grass landscape? Dunno though, might spoil it. :roll:


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 Post subject: Add recycling center = slow time bonus?
PostPosted: Sat 12 Dec 2009, 13:35 
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Joined: Fri 11 Dec 2009, 21:54
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Location: London, UK
:mrgreen:


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 Post subject: Re: New features?
PostPosted: Sun 13 Dec 2009, 14:17 
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Joined: Fri 10 Apr 2009, 16:53
Posts: 39
Location: Den Haag, The Netherlands
Thanks a lot for all the ideas, Digby!


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